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AI Insights · Timothy · October 2024

Top 5 io Games Apps Performance in Oman Q3 2024

Explore the trends of top io games on the unified platform in Oman during Q3 2024, highlighting weekly downloads, revenue, and active users.

Top 5 io Games Apps Performance in Oman Q3 2024

In the third quarter of 2024, the performance of leading io games in Oman on a unified platform showcased interesting trends in terms of downloads, revenue, and active users. Let's delve into the specifics of each top-performing application.

Snake.io - Fun Online Snake from Kooapps saw a fluctuating revenue trend, starting at approximately $96 in early July and ending with around $59 by the end of September. Weekly downloads showed a downward trajectory, beginning with over 10K and dropping to about 4K. However, weekly active users remained relatively stable around the 80K mark at the start of the quarter, decreasing to approximately 67K towards the end.

Snake Clash! from Supercent, Inc. experienced a varied revenue pattern, peaking at $45 in the second week of July before settling at around $20 by the end of September. The app's weekly downloads saw a steady decline from over 6K in early July to about 2.2K by the end of the quarter. Active users showed an initial increase, reaching over 20K in August, before stabilizing at around 18K.

Paper.io 2 by Voodoo demonstrated a spike in revenue early in September, reaching $116. Weekly downloads increased gradually, from 1.9K in July to over 4.1K by the end of September. The app's active users saw a significant increase from approximately 6K to over 12K towards the quarter's end.

WormsZone.io - Hungry Snake from Azur Interactive Games Limited showed a modest increase in revenue, peaking at $86 in late September. Downloads decreased significantly from over 2.3K in early July to just under 800 by the end of September. Active users started at around 25K and ended the quarter with approximately 20K.

Hole.io, another title from Voodoo, had a steady revenue stream, maintaining values around $10 to $28 throughout the quarter. Weekly downloads saw a dramatic increase, from around 500 in July to over 7K by the end of September. Active users also rose significantly, starting at approximately 5K and reaching over 18K by the end of the quarter.

These insights highlight the dynamics of the io games market in Oman during Q3 2024. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024